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Black Magic

Black magic, or commonly referred to as dark magic, is the belief of practices of sorcery that draws on assumed malevolent powers.
This type of magic is invoked when wishing to kill, steal, injure, cause misfortune or destruction, or for personal gain without regard to harmful consequences to others.

As a term, "black magic" is normally used by those that do not approve of its uses, commonly in a ritualistic setting. The argument of "magic having no colour, and it is merely the application and use by its user," backs the claim that not everything that is termed as "black magic" has malevolent intentions behind it, and some would consider it to have beneficial and benevolent uses.

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Black & white magic

The opposite of black magic is white magic. The differences between black magic and white magic are debatable, though theories generally fall within the following broad categories:

All as One Throey :- The All as One theory states that all forms of magic are evil, irrespective of colour (white or black), with this view generally being associated with Satanism. People that maintain this opinion include those belonging to most branches of Christianity, Islam, & Hinduism.

Dark Doctrine Theory :- The Dark Doctrine theory states that black magic is the powers of darkness, usually seen from a Left-Hand Path point of view. This may or may not contrast with white magic, depending on the user's acceptance of dualism.

Formal Differences Theory :- The Formal Differences theory states that the forms and components of black magic are not the same due to the different aims or interests of those casting harmful spells than those of white. Harmful spell-casting tends to include symbolism that seems hazardous or harmful to human beings, such as sharp, pointed, prickly, caustic, and hot element(s) combined with very personal objects from the spell's target (their hair, blood, mementos, etc.). This distinction can primarily be observed in folk magic, but pertains to other types of magic also.

Separate but Equal Theory :-The Separate but Equal theory states that black and white magic are exactly the same thing, differentiated only by their end goals and intent. According to this theory, the same spell could be either white or black); its nature is determined by the end result of the spell.
The majority of religions follow this belief, as does the remainder of fiction that does not follow the No Connection theory. By this interpretation, even such spells commonly seen as good can be misused, so healing could be used to regenerate the body to the point of cancer, for instance.

Sun & Moon Magic :-Sun and Moon Magic-referring to light (or "White") magic being the magic of the sun or day, and Dark (or "Black") magic being the magic of the moon or night.
This interpretation has nothing to do with "good" or "Evil", but instead has to do with the natural day and night cycle. But again, it all depends on the practitioners intent-even the "white" or "day" magic can be used for evil purposes and still be called "white" magic. Evil: Is a person or idea that has to do with the intent or nature of being sinister (rough definition.) Gothic: Is to be dark without a sinister intent or nature (rough definition.).

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Black Magic Practises

Within common mainstream religion, such as Christianity (even within modern Paganism to an extent), there are certain taboos surrounding forms of magic. Although culture may place certain forms of magic in one side or another of this spectrum, there are in fact some cultural universals about conducfree will,

True name spells :- The theory is that knowing a person's true name allows control over the other, making this wrong for the same reason. This can also be used as a connection to the other person, or to free them from another's compulsion, so it is in the grey area,

Immortalirituals :- From a Taoist perspective, life is finite, and wishing to live beyond one's natural span is not with the flow of nature. Beyond this, there is a major issue with immortality. Because of the need to test the results, the subjects must be killed. Even a spell to extend life may not be entirely good, especially if it draws life energy from another to sustain the spell.

Necromancy :- Purposes of usage, this is defined not as general black magic, but as any magic having to do with death itself, either through divination of entrails, or the act of raising the dead bodily, as opposed to resurrection or CPR.

Curses/Hexes :- A curse can be as as simple as wishing something bad would happen to another, to a complex ritual.